Posts tagged First person shooter

Xcom the Bureau

juego-the-bureau-xcom-declassified

The First XCom game I played was enemy unknown which turned out to be one of the games I enjoyed so much I played  over and over again even tho I never completed it mainly due to losing the team you built up and came to love. losing one of them is the worst thing ever knowing you built them up for a recruit to major only for them to fall and then you are stuck with a recruit again only to find they are not good enough later in the game, ah well lets start over.

The Bureau Tried to put a new spin on things by having the game as a third person shooter instead of the traditional turn base we came to love from the set of games.

You play as a special agent called William carter in the 1960’s who was given a case what contained an unknown item that needed delivering when all hell starts to break loss as you are attacked by an unknown intruder who gets evaporated upon opening the case.

The game feels more like mass effect when you playing more than anything else, the whole way how you can slow down the action in order to give orders to your team (Movement, what target to attack and what ability’s to use) unlike mass effect tho if your main man goes down you have a chance for a team mate to revive you before you bleed out. the full control system to control your men are very clunky indeed. The slightest movement of your mouse while you are hitting the key to use ability’s will make you jump to a totally different ally than you where trying to give orders to, making you panic in tight combat areas when you don’t need to.

Carter him self can level up to level ten gaining special ability’s as you go up, from being able to call in a combat drone to using a alien blob to fight for you, your team however  can only go to level five and with only four classes to recruit from (recon, support, commando and engineer) your options are limited and you will find you will use the same classes thought out the game. On the mission map you are able to send your spare team out to do missions by them self’s in order to gain XP and over useful items, exactly like you can on assassins creed.

 

The AI how ever is as most use as a chocolate fire guard, there random movement and change of positions made it hard to lock down a area to defend against many enemy’s. In one of the levels I played one of my team went down in the pen after going on a crazy run to no where and ended up getting downed. but instead of my second team mate helping take out what remained first he ended up going by himself to “help” revive him and all he ended up doing was causing more hassle. he managed to get him up but upon this he was downed and then the revived one started to get the other guy up and he went down again….. well this is fun until we ended up getting killed due to the insane AI. this happened a couple of times making some areas a complete nightmare to get thought.

Unlike the rest of the XCom games you could not improve your base or research new items, A Massive part of the game in my eyes was missing there alone, the only way you could get new weapons was by picking them up in levels. Biggest part of the fun of XCom is the ability to decide what you wanted to unlock and when but this was taken away from you.

All in all The Bureau is not the worst game I have played but then again, no where near the best. some people say “change is good” and some say “dont fix something that is not broken” and for me XCom was never broken.

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Zeno Clash

Zeno Clash

Now Zeno Clash would not be a game I would Have bought for myself but thanks to my Brother I was able to play it .

Zeno Clash is a first person shooter/beat them up, more a beat them up than a shooter. Based around a character called Ghat you are being hunted by your bothers for killing the farther-mother. Your reason for doing this is because you find out the farther-mothers secret and that secret is how you became its child. Take as a baby from your mother you discover this and take revenge. Your bothers are unaware of the real reasons for you doing this untill the end after you have defeated the evil farther-mother  and there the story ends.

Now at first glance the graphics were average at best and there was not a lot going on in the small areas that where to be the full levels, the character designs were very strange some tall, slim and had arms and legs as long as the body to normal human models. the amount of characters you came across were few and far between, not in the sence of how many enemies where on the map but how many different character models you came across. there where no more than 15 different enemies in the game and on each chapter you came across the same ones fighting them in every level up to the point you had ten of them coming at you at once.

The hand to hand combat was good and worked well with the option of locking on to the enemy for better focus but this became old really quickly and the lock-on was more of a problem than a help when you could not just run away to get some distance to find some health, A lot of the time you would find yourself dying due to the fact you could not get away. once two or more enemies came at you at once and started hitting you with combos from a few sides there was no chance of getting away from them and I ended up dying a lot of times due to this and it got very frustrating. the weapon combat was slow and a pain. you stopped reloading once you got hit and there was no auto reload once your gun was empty so remembering to reload while getting rushed was a pain, and the fact you dropped your weapon when you got hit by a melee attack got old fast when you had to run around trying to pick it up again only to drop it while reloading, there where only a small amount of guns to use and two different melee weapons which where only really effective after you charged up your power attack but that tuck so much time you found your self getting hit before you could use it effectively. There was not a great deal of action all in all it just made it longer than what it was due to the blocking of you attacks and the number of enemies you came up against at once.

The overall game play was Ok at best and the graphics where nothing to shout about but add into that the main story only taking three and a half hours to complete was very poor indeed. There is a challenge mode in there but i did not waste my time even trying it as I was just glad when the game was finished with.

Anyone that wans a quick, very basic built game that looks like something that was put together quicker than a piece of Lego go and buy it other wise stay clear and use that cash to buy something much better.

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